He saw the entire problem of an overwhelming amount of dubious slop being produced on the internet, to the point that AIs would be constructed to manage and curate this information.
This is literally the plot of MGS2, released in 2001, very early days of the ‘public’ internet.
… but no one came up with a better solution to the problem.
When that game came out, that was a futuristic sci-fi political thriller (also arguably cyberpunk) plot.
Hideo Kojima literally predicted this.
He saw the entire problem of an overwhelming amount of dubious slop being produced on the internet, to the point that AIs would be constructed to manage and curate this information.
This is literally the plot of MGS2, released in 2001, very early days of the ‘public’ internet.
… but no one came up with a better solution to the problem.
When that game came out, that was a futuristic sci-fi political thriller (also arguably cyberpunk) plot.
Now, it’s basically just reality.