Might seem obvious, but no one’s said it yet: Mental Health IS Health.
I’ve seen this in “propaganda” from the mental health industry lately, and I appreciate them saying it so. I say “propaganda” in quotes because it’s not really propaganda, but I see the mental health industry really pushing these last few years, they get billboards, they get ad spots, it’s good to see because they’re putting good information out there.
But I got it from Fallout: New Vegas. When you first visit the NCR (the remnants of California government trying to stake their claim; they’re the good guys but their critics say they are stretching themselves too thinly, into Nevada where the game takes place, for example) camp, one of their leaders tells you about a soldier who was SA’d by a madman. She was out on patrol or whatever, the raiders killed her team, and the leader abused her and sent her back with her physical and mental scars, and she hasn’t been the same. If you have a high enough medical skill and a high enough charisma skill and you pass a dice roll, you can tell her that her mental health is just as important as her physical health, and talking to someone does not make her weak, it’s the same energy behind taking care of her physical body. It’s a great point and the dice roll for the speech check shouldn’t be so hard, because I go for it every time, except I quick save before the attempt, so if I fail, I quick load and try it again, because she’s worth saving and it sucks that it’s down to a dice roll. That’s one choice I don’t let RNGesus make for me. (RNGesus = RNG or Random Number Generator + Jesus… common term in RPG (role playing game) communities.)
And of course we need to get rid of the stigma around mental health.
And it’s not just endemic to the west. Here is Japanese rap duo Creepy Nuts singing a song about it: https://www.youtube.com/watch?v=_dAzUOzWvrk
How much of that video applies to you? (It is in Japanese. Turn on the captions, it has an official English translation, but you have to read along.)
Might seem obvious, but no one’s said it yet: Mental Health IS Health.
I’ve seen this in “propaganda” from the mental health industry lately, and I appreciate them saying it so. I say “propaganda” in quotes because it’s not really propaganda, but I see the mental health industry really pushing these last few years, they get billboards, they get ad spots, it’s good to see because they’re putting good information out there.
But I got it from Fallout: New Vegas. When you first visit the NCR (the remnants of California government trying to stake their claim; they’re the good guys but their critics say they are stretching themselves too thinly, into Nevada where the game takes place, for example) camp, one of their leaders tells you about a soldier who was SA’d by a madman. She was out on patrol or whatever, the raiders killed her team, and the leader abused her and sent her back with her physical and mental scars, and she hasn’t been the same. If you have a high enough medical skill and a high enough charisma skill and you pass a dice roll, you can tell her that her mental health is just as important as her physical health, and talking to someone does not make her weak, it’s the same energy behind taking care of her physical body. It’s a great point and the dice roll for the speech check shouldn’t be so hard, because I go for it every time, except I quick save before the attempt, so if I fail, I quick load and try it again, because she’s worth saving and it sucks that it’s down to a dice roll. That’s one choice I don’t let RNGesus make for me. (RNGesus = RNG or Random Number Generator + Jesus… common term in RPG (role playing game) communities.)
And of course we need to get rid of the stigma around mental health.
And it’s not just endemic to the west. Here is Japanese rap duo Creepy Nuts singing a song about it: https://www.youtube.com/watch?v=_dAzUOzWvrk How much of that video applies to you? (It is in Japanese. Turn on the captions, it has an official English translation, but you have to read along.)